openclaw/apps/ios/Sources/Chat/OfflineMessageQueue.swift
ronitchidara fdc7e11891 mobile: Phase 4 polish - refactoring, app store prep, and infrastructure
Tier 5 - Code Refactoring:
- iOS: Split NodeAppModel.swift (988→493 LOC) into focused modules
  - NodeCommandHandlers.swift: command routing (372 LOC)
  - NodeGatewaySync.swift: gateway sync, branding (153 LOC)
- Android: Split NodeRuntime.kt (1268→756 LOC, 40% reduction)
  - NodeCommandHandlers.kt: command routing (326 LOC)
  - NodeGatewaySync.kt: gateway sync, A2UI helpers (294 LOC)

Tier 6 - App Store Preparation:
- iOS: Add PrivacyInfo.xcprivacy (iOS 17+ privacy manifest)
- Android: Add ProGuard rules and enable minification for release builds

Infrastructure (from earlier tiers):
- iOS: Add OfflineMessageQueue for disconnected message queueing
- iOS: Add PushManager for VoIP push foundation
- iOS: Add TTSVoiceSettingsView for voice selection
- Android: Add ClawdbotMessagingService for FCM push
- Android: Add SyncWorker for background chat sync
- Both: Deep linking support (clawdbot:// URL scheme)
- Both: Empty states and loading indicators in settings

Testing:
- iOS: Add OfflineMessageQueueTests (8 tests)
- Android: Add NodeGatewaySyncTest (11 tests)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-28 17:01:20 +05:30

93 lines
3.0 KiB
Swift

import Foundation
import OSLog
/// Queues chat messages when the gateway is disconnected and delivers them on reconnect.
@MainActor
@Observable
final class OfflineMessageQueue {
struct PendingMessage: Codable, Identifiable, Sendable {
let id: UUID
let text: String
let sessionKey: String
let thinking: String
let createdAt: Date
var retryCount: Int
}
private let logger = Logger(subsystem: "com.clawdbot", category: "offline-queue")
private let fileURL: URL
private let maxRetries = 3
private(set) var pending: [PendingMessage] = []
init() {
let docs = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
self.fileURL = docs.appendingPathComponent("offline-queue.json")
self.load()
}
var count: Int { pending.count }
var isEmpty: Bool { pending.isEmpty }
/// Add a message to the queue when gateway is disconnected.
func enqueue(text: String, sessionKey: String, thinking: String = "off") {
let msg = PendingMessage(
id: UUID(),
text: text,
sessionKey: sessionKey,
thinking: thinking,
createdAt: Date(),
retryCount: 0
)
pending.append(msg)
save()
logger.info("Queued message for session \(sessionKey, privacy: .public): \(text.prefix(50), privacy: .public)...")
}
/// Remove a message after successful delivery.
func dequeue(_ id: UUID) {
pending.removeAll { $0.id == id }
save()
logger.info("Dequeued message \(id.uuidString, privacy: .public)")
}
/// Mark a message as failed. Removes it if max retries exceeded.
func markFailed(_ id: UUID) {
guard let idx = pending.firstIndex(where: { $0.id == id }) else { return }
pending[idx].retryCount += 1
if pending[idx].retryCount >= maxRetries {
logger.warning("Message \(id.uuidString, privacy: .public) exceeded max retries, removing")
pending.remove(at: idx)
}
save()
}
/// Clear all pending messages.
func clear() {
pending.removeAll()
save()
logger.info("Cleared all pending messages")
}
private func load() {
guard FileManager.default.fileExists(atPath: fileURL.path) else { return }
do {
let data = try Data(contentsOf: fileURL)
let decoded = try JSONDecoder().decode([PendingMessage].self, from: data)
pending = decoded
logger.info("Loaded \(decoded.count) pending messages from disk")
} catch {
logger.error("Failed to load offline queue: \(error.localizedDescription)")
}
}
private func save() {
do {
let data = try JSONEncoder().encode(pending)
try data.write(to: fileURL, options: .atomic)
} catch {
logger.error("Failed to save offline queue: \(error.localizedDescription)")
}
}
}