Venice's API doesn't support certain OpenAI-compatible parameters that Clawdbot sends by default: - `store`: Venice returns HTTP 400 with no body when this is present - `developer` role: Not supported by Venice's API This adds VENICE_COMPAT settings (supportsStore: false, supportsDeveloperRole: false) to all Venice model definitions, both from the static catalog and dynamically discovered models. Fixes issues reported in PR #1666 where users experienced silent failures (HTTP 400, no body) when using Venice models. Co-authored-by: jonisjongithub <jonisjongithub@users.noreply.github.com> Co-authored-by: Clawdbot <bot@clawd.bot>
1.6 KiB
1.6 KiB
Clawdbot macOS app (dev + signing)
Quick dev run
# from repo root
scripts/restart-mac.sh
Options:
scripts/restart-mac.sh --no-sign # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign # force code signing (requires cert)
Packaging flow
scripts/package-mac-app.sh
Creates dist/Clawdbot.app and signs it via scripts/codesign-mac-app.sh.
Signing behavior
Auto-selects identity (first match):
- Developer ID Application
- Apple Distribution
- Apple Development
- first available identity
If none found:
- errors by default
- set
ALLOW_ADHOC_SIGNING=1orSIGN_IDENTITY="-"to ad-hoc sign
Team ID audit (Sparkle mismatch guard)
After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.
Skip the audit:
SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh
Library validation workaround (dev only)
If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:
DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh
This adds com.apple.security.cs.disable-library-validation to app entitlements.
Use for local dev only; keep off for release builds.
Useful env flags
SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"ALLOW_ADHOC_SIGNING=1(ad-hoc, TCC permissions do not persist)CODESIGN_TIMESTAMP=off(offline debug)DISABLE_LIBRARY_VALIDATION=1(dev-only Sparkle workaround)SKIP_TEAM_ID_CHECK=1(bypass audit)