registerTelegramNativeCommands() calls listSkillCommandsForAgents()
without passing agentIds, causing ALL agents' skill commands to be
registered on EVERY Telegram bot. When multiple agents share skill
names (e.g. two agents both have a "butler" skill), the shared `used`
Set in listSkillCommandsForAgents causes de-duplication suffixes
(_2, _3) and all commands appear on every bot regardless of agent
binding.
This fix uses the existing resolveAgentRoute() (already imported) to
find the bound agent for the current Telegram accountId, then passes
that agentId to listSkillCommandsForAgents(). The function already
accepts an optional agentIds parameter — it just wasn't wired from
the Telegram registration path.
Before: All agents' skill commands registered on every Telegram bot,
causing /butler_2, /housekeeper_2 dedup suffixes and potential
BOT_COMMANDS_TOO_MUCH errors when total exceeds 100.
After: Each Telegram bot only registers skill commands for its own
bound agent. No cross-agent dedup, no command limit overflow.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* feat: add Kimi K2.5 model to synthetic catalog
Add hf:moonshotai/Kimi-K2.5 to the synthetic model catalog.
This model is available via dev.synthetic.new API.
- 256k context window
- 8192 max tokens
- Supports reasoning
* chore: fix formatting in onboard-helpers.ts
* fix: update config candidate ordering test (#4407) (thanks @manikv12)
---------
Co-authored-by: Peter Steinberger <steipete@gmail.com>
Replaced the static image with a responsive logo using the <picture> element for light/dark mode support. Updated contributor name from 'Clawd' to 'Molty'.
Replaces the previous ASCII art in both the CLI banner and the wizard header with a new, wider design and updates the label to 'OPENCLAW' for consistency.
- Only trigger on reaction ADD (not remove)
- Add rate limiting: 30s cooldown per user per message (configurable)
- Add emoji filtering: reactionTriggerEmojis array to limit which emojis trigger
- Update documentation with new options
Add new reactionTrigger option to Discord guild config that allows reactions
to invoke an agent turn immediately, instead of just queueing a system event.
Modes:
- off (default): existing behavior, reactions queue system events
- own: trigger when reacting to bot's own messages
- all: trigger on any reaction
- allowlist: trigger for reactions from users in guilds.<id>.users
Key implementation details:
- Unique MessageSid format for reactions to avoid inbound deduplication
- Pass token through reaction listeners for reply delivery
- Body format prompts agent to acknowledge the reaction
New files:
- src/discord/monitor/reaction-trigger.ts: dispatch module for reaction triggers
Modified:
- Schema, types, and allow-list helpers for the new config option
- listeners.ts to check trigger mode and dispatch accordingly
- provider.ts to pass token to reaction listeners
- docs/channels/discord.md with documentation
What:
- resolve shell from PATH in bash-tools tests (avoid /bin/bash dependency)
- mock DNS for web-fetch SSRF tests (no real network)
- stub a2ui bundle in canvas-host server test when missing
Why:
- keep gateway test suite deterministic on Nix/Garnix Linux
Tests:
- not run locally (known missing deps in unit test run)
What:
- stub resolvePinnedHostname in web-fetch tests to avoid DNS flake
- close lock file handles via FileHandle.close during cleanup to avoid EBADF
Why:
- make CI deterministic without network/DNS dependence
- prevent double-close errors from GC
Tests:
- pnpm vitest run --config vitest.unit.config.ts src/agents/tools/web-tools.fetch.test.ts src/agents/session-write-lock.test.ts (failed: missing @aws-sdk/client-bedrock)
* refactor(ui): enhance loadSessions function to accept overrides for session loading parameters
- Updated loadSessions to include optional parameters for activeMinutes, limit, includeGlobal, and includeUnknown.
- Modified refreshChat to use the new activeMinutes parameter when loading sessions.
- Removed duplicate applySettingsFromUrl call in handleConnected function.
* feat(ui): implement session refresh functionality after chat
- Added `refreshSessionsAfterChat` property to `ChatHost` and `GatewayHost` types.
- Introduced `isChatResetCommand` function to identify chat reset commands.
- Updated `handleSendChat` to set `refreshSessions` based on chat reset commands.
- Modified `handleGatewayEventUnsafe` to load sessions when chat is finalized and `refreshSessionsAfterChat` is true.
- Enhanced `refreshChat` to load sessions with `activeMinutes` set to 0 for immediate refresh.
NTFS does not allow < or > in filenames, causing the XML filename
escaping test to fail on Windows CI with ENOENT.
Replace file<test>.txt with file&test.txt — & is valid on all platforms
and still requires XML escaping (&), preserving the test's intent.
Fixes#3748
Previous fix only checked skippedEmpty > 0, but when model returns
content: [] no payloads are created at all. Now also checks
replies.length === 0 to catch this case.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
When running multiple Telegram bot accounts bound to different agents,
the /new command (and other slash commands) would send confirmation
messages via the wrong bot because the context was missing AccountId.
The fix adds AccountId: route.accountId to the context payload in
registerTelegramNativeCommands, matching how bot-message-context.ts
handles regular messages.
Fixes#2537